Hi everyone,

I have finally implemented multiple music support into glob2. The current 
choosing policy is random, but feel free to improve it at Engine.cpp:262
The code there currently dumps a bit of debug, feel free to remove it as well 
when you have implemented the policies of your dream.

The system is simple : in data/zik, I have added a new level of subdirectories 
for in-game music. To add a new music to glob2, simply add a directory in 
data/zik and put there three ogg files (a1.ogg, a2.ogg, and a3.ogg) 
corresponding to the three ambiances. I have made the "original" directory for 
the current music.

Enjoy, kind regards,

Stéph

-- 
http://stephane.magnenat.net


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