I'm in with the time I can spare. On 14 Dec 2013 21:15, "Valentin Lorentz" <[email protected]> wrote:
> I am too! > > I don't have time to spend on it, but I would really be glad to promote > it or any fundraising campaign. > I really think Glob2 is a great game, it only needs bug fixes to become > perfect; and could be even better with new features added (there are > some cool ones at the uservoice instance) > > Best regards, > Valentin > > On 14/12/2013 21:07, Leo Wandersleb wrote: > > Hi > > > > who else is still following glob2 and this list? > > > > I just saw action in the bugtracker/bitbucket and it always hurts to see > there > > is nobody who will help those people that still play and notice that > it's not > > stable. > > > > Who is with me to revive the game? How can it be revived? I am not too > nostaglic > > about the code, the sound or the graphics so I would be happy, too if > the basic > > game mechanics would be brought to Android as I guess it is perfect for > an RTS > > on a tablet, but I want to play it again with the success the game > deserves. > > What are your thoughts on that? > > > > How can this be done? How much would it cost? Who would be available to > > implement it? How successful could it be? > > > > I would pledge one Bitcoin and quite some free man hours for anything > promising > > and if it would pay me half a salary, I could also work on it full time. > > > > What are your thoughts? How much could you give? Is glob2 obsolete and > dead? Has > > it a bright future? > > > > Regards, > > > > Leo > > > > > > > > _______________________________________________ > > glob2-devel mailing list > > [email protected] > > https://lists.nongnu.org/mailman/listinfo/glob2-devel > > > > _______________________________________________ > glob2-devel mailing list > [email protected] > https://lists.nongnu.org/mailman/listinfo/glob2-devel > >
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