On 10/08/2012 02:14 PM, Krishnan Parthasarathi wrote:
>>      int
>>      real_inner_function (void *outer_frame, int arg)
>>      {
>>              /* Same as user's function but with extra arg. */
>>      }
>>
>>      int
>>      inner_function (int arg)
>>      {
>>              real_inner_function(COMPILE_TIME_CONSTANT,arg);
> 
> Shouldn't the outer frame's address be RUNTIME_CONSTANT? 
> 
>>      }

For dynamic code generation (even the degenerate sort that's involved in
creating thunks and trampolines), compile time is run time.  ;)



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