The "official" word is that we don't support OSX. However, we would certainly 
welcome a community effort to help out, if enough people are interested.

-JM


****
Portal: http://www.gluster.org/
Get help: http://community.gluster.org/
Report bugs: http://bugs.gluster.com/



________________________________
From: [email protected] [[email protected]] on 
behalf of Uwe Kastens [[email protected]]
Sent: Friday, August 05, 2011 12:55 PM
To: [email protected]
Subject: Re: [Gluster-users] Somebody build glusterfs 3.2 with macosx 
sucessfully

Looks like there is an fix on github available
https://github.com/gluster/glusterfs/commit/e719518e561033af0ffd07d0c8ad7d777715fe89#xlators/features/marker/src/marker.h


2011/8/5 paul simpson <[email protected]<mailto:[email protected]>>
any official word here?  native gluster on the mac would be great...



On 5 August 2011 16:55, Uwe Kastens 
<[email protected]<mailto:[email protected]>> wrote:
Hi,

there is a open bug which seems to prevent one from compiling on macosx Darwin 
und Lion.

http://bugs.gluster.com/cgi-bin/bugzilla3/show_bug.cgi?id=3292



2011/8/5 Amar Tumballi <[email protected]<mailto:[email protected]>>
xcode components. I had worked on a Portfile during 2.0.x time to create a .dmg 
package. At present we are not working on Mac, and hence not tested in long 
time.

On Fri, Aug 5, 2011 at 3:32 PM, Uwe Kastens 
<[email protected]<mailto:[email protected]>> wrote:
Hi,

Are you using the xcode components (gcc, make) or ports?

Regards

Uwe





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