The "official" word is that we don't support OSX. However, we would certainly welcome a community effort to help out, if enough people are interested.
-JM **** Portal: http://www.gluster.org/ Get help: http://community.gluster.org/ Report bugs: http://bugs.gluster.com/ ________________________________ From: [email protected] [[email protected]] on behalf of Uwe Kastens [[email protected]] Sent: Friday, August 05, 2011 12:55 PM To: [email protected] Subject: Re: [Gluster-users] Somebody build glusterfs 3.2 with macosx sucessfully Looks like there is an fix on github available https://github.com/gluster/glusterfs/commit/e719518e561033af0ffd07d0c8ad7d777715fe89#xlators/features/marker/src/marker.h 2011/8/5 paul simpson <[email protected]<mailto:[email protected]>> any official word here? native gluster on the mac would be great... On 5 August 2011 16:55, Uwe Kastens <[email protected]<mailto:[email protected]>> wrote: Hi, there is a open bug which seems to prevent one from compiling on macosx Darwin und Lion. http://bugs.gluster.com/cgi-bin/bugzilla3/show_bug.cgi?id=3292 2011/8/5 Amar Tumballi <[email protected]<mailto:[email protected]>> xcode components. I had worked on a Portfile during 2.0.x time to create a .dmg package. At present we are not working on Mac, and hence not tested in long time. On Fri, Aug 5, 2011 at 3:32 PM, Uwe Kastens <[email protected]<mailto:[email protected]>> wrote: Hi, Are you using the xcode components (gcc, make) or ports? Regards Uwe _______________________________________________ Gluster-users mailing list [email protected]<mailto:[email protected]> http://gluster.org/cgi-bin/mailman/listinfo/gluster-users
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