On 09.12.2013 16:09, Joe Julian wrote:


Brick disruption has been addressed in 3.4.

Good to know! What exactly happens when the brick goes unresponsive?


Additionally, if a brick goes bad gluster won't do anything about it,
the affected volumes will just slow down or stop working at all.


Again, addressed in 3.4.

How? What is the expected behaviour now?

Thanks!

--
Sent from the Delta quadrant using Borg technology!

Nux!
www.nux.ro
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