Mike B. wrote:
Hi David,

Thanks for replying. Can you please clarify:

1. The manual says a `view' is a scalar data field. Can I generate such a field from my geometry?.

No


What is the element type generated by this
plugin?.

2. I have a complicated geometry comprised of many small `patches' (small ruled surfaces). I can create a surface mesh for this shape and save his mesh. I then want to define a control volume around the shape and mesh this volume (and its faces). If I load the surface mesh wouldn't it be mis-aligned with the volume mesh ( for a quadrilateral touching the surface, its node on the surface may not collocate with a node of triangle on the surface)?

Why generate the surface mesh, save it, and reload it to embed it in a control 
volume ?

Just define your control volume in the same .geo file where you define your surface, and mesh all at the same time. But you have to be careful if the surface touch the surface of the control volume, you cannot have overlapping surfaces.

Cheers,

Dave



The saving and loading of meshes was adviced here:
http://article.gmane.org/gmane.comp.cad.gmsh.general/954/match=import

Cheers and thanks,
Mike.

--- On *Thu, 8/6/09, David Colignon /<[email protected]>/* wrote:


    From: David Colignon <[email protected]>
    Subject: Re: [Gmsh] Skin Plugin
    To: "Mike B." <[email protected]>
    Cc: "Gmsh mai. lis." <[email protected]>
    Date: Thursday, August 6, 2009, 4:02 PM

    Hi Mike,

    the Skin plugin must be applied on a post-processing view, not on a
    geometry.

    Cheers,

    Dave

    --
    David Colignon, Ph.D.
    Collaborateur Logistique du F.R.S.-FNRS
    CÉCI - Consortium des Équipements de Calcul Intensif
    ACE - Applied & Computational Electromagnetics
    Institut Montefiore B28
    Université de Liège
    4000 Liège - BELGIQUE
    Tél: +32 (0)4 366 37 32
    Fax: +32 (0)4 366 29 10
    WWW:    http://hpc.montefiore.ulg.ac.be/
    Agenda:
    http://www.google.com/calendar/embed?src=david.colignon%40gmail.com


    Mike B. wrote:
     > Dear All,
     >
     > Can someone please explain how do I use the Skin Plugin?. The
    manual says it extracts the boundary of a view (p.68). After I've
    built my shape from elementary entities how do I define a view and
    obtain its `skin'?. Is this `skin' defined as a new surface?.
     >
     > Cheers and thanks,
     > Mike.
     >
     >
     >
     >
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