Hello,
Thanks again for your answer. I totally agree with you: it's sometimes
hard to find a scripting equivalent to some of the GUI commands. I do
something very similar to you in terms of saving options and restarting
with a script that reloads them. And I must say that I'm quite happy
with it so far.
But in order to be even more efficient, I wanted gmsh to automatically
save the options upon exit (as if I had done it with the menus) and
then, my script would ask me if I want to keep these options or not for
next time. It might be available in one of the next releases ;-)
Christophe
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On 28-Jul-11 1:25 AM, Geordie McBain wrote:
2011/7/27 Christophe Henrard<[email protected]>:
Hello,
Thanks Goerdie for your reply. I tried your idea. Even though I had gone
through all the option parameters, it seemed I had skipped that one. Anyway,
it partially works: some general options are saved in the "OptionFileName"
and some others in "SessionFileName". Unfortunately, it only saves a very
small number of options. I thought it was only the "modified options" (since
you can change that in a dialog box when you manually save options) but it's
not even that. In particular, the camera view (General.RotationX/Y,
ScaleX/Y/Z, TranslationX/Y, Trackball), and Graphics windows and clipping
planes are not saved. Any idea how to save all the options?
No, sorry, I'm out of ideas.
I do have to address this issue quite often, as I'll want to make a
set of images with exactly the same viewpoint etc. What I do is set
the first up manually in the GUI, manually save the options file, and
then use that saved options file for the rest.
Sometimes I find that there are things that can be done easily enough
in the GUI but don't have obvious scripting equivalents. Here saving
the options is one. Another earlier this year
<http://www.geuz.org/pipermail/gmsh/2011/006145.html> was
`Tools/Plugins/New view'. Gmsh does have a nice GUI as GUIs go, but I
prefer scripting wherever possible. Hopefully someone else will have
hit on the answer and will post it here.
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