Hi, I am trying to build a mesh with stretched elements along a direction but I do not know how to do that. To be more clear, let's suppose that I want to build a triangular mesh on a rectangle. I need that my elements are stretched along the x direction therefore the elements should look like isosceles triangles with a small basis and very long edges. Is it possible to do that? How?
Thank you for your help, cheers, Marco. _______________________________________________ gmsh mailing list [email protected] http://www.geuz.org/mailman/listinfo/gmsh
