Oh dear, I do not even want to know how much errors Gnash will find in real-world movie files... ;)
Lots. But it is an explicit design feature of flash player that it never pops up error message boxes or barfs on bad rubbish, but always carries on with the movie... unless the error is so critical that it *cannot* proceed. Calls to missing functions, references to undefined objects must be skipped over or default values used. At most, it could complain on stderr, though probably not even this without a "-w" flag or whatever to enable warnings. Gnash must work the same way otherwise it will be perceived as inferior to the adobe player It would be interesting to develop a "bad code" testsuite too, to make sure gnash copes with and handles bad input in exactly the same ways as the adobe player. And we might find a buffer-overflow exploit in the adobe player, ya never know.... :D :D M _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

