Our Renderer interface happears in two places:
server/render.h - namespace is defined here, all calls proxied to global
render_handler
backend/render_handler.h - base class for all render handlers
Where should we keep the official Doxygen documentation for them ?
I need some documentation for the draw_bitmap() call as I'm implementing loading
of external JPEGS. I get to the point in which the ::display() call for the
BitmapMovieInstance
is called, and I do have a bitmap_info, but dunno how to call the function
correctly
(missing documentation about parameters meaning)
draw_bitmap(const matrix& m, const bitmap_info* bi,
const rect& coords, const rect& uv_coords, rgba color);
Also, if the 'coords' and 'uv_coords' are really needed, it will help
extending the 'bitmap_info' interface to fetch size of the bitmap.
Any help ?
--strk;
() ASCII Ribbon Campaign
/\ Keep it simple!
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