Wikipedia has an article on it if you want some algorithms; it is similar to 2D game object collision: http://en.wikipedia.org/wiki/Collision_Detection
I see my spatial partitioning suggestion is described as "generally older, and less popular, than the more modern algorithms" :) M _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

