I was interested in the possibility of using gnash as a gui widget to load and display medical imaging clips.
So for example in an application a medical imaging application may have multiple clips playing at once say 3x3 clips. but you can dynamically set the array size via menu selection. The clips could at the extreme be 1024x1024 pixels in size and come from JPEG compressed or uncompressed source files, for example. The clips could be up to 100 frames and play cyclically any where from 15 up to 60 frames per second. Usually in Windows you would do this by having a bitmap object in memory and have the object write to a device context on the screen. Would Gnash be a practical widget(instance per clip) to use in such an application or are there are other basic approaches in the Gnu/Linux world? Can a byte array or stream be directly loaded into Gnash instead of something like a swf file? One of the reasons to do so is so one can do image processing like brightness, contrast, high pass filtering, edge effects etc so that externally you control and load the individual frames. Could Gnash be made to do image processing like mentioned and dynamically? Thanks, I am just exploring the issue for now. Dennis _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

