i think you should implement SDLGui::resize_event()

2009/5/18 Andrea Palmatè <[email protected]>

> this patch gain a 5-10% of cpu time depends from the size and type of the
> swf file at leas on AmigaOS4 but i think it will be the same on other
> platforms where SDL is used
>
> Now I'm trying to implement the resize event but, while the window and the
> _offscreenbuf seems resized correctly, the movie has always the same size.
> I've used the same way of other GUI like fltk for example
>
> Maybe the new width, height are not passed to agg renderer?
>
> See attached screenshot
>
> Andrea
>
>
>
> _______________________________________________
> Gnash-dev mailing list
> [email protected]
> http://lists.gnu.org/mailman/listinfo/gnash-dev
>
>
_______________________________________________
Gnash-dev mailing list
[email protected]
http://lists.gnu.org/mailman/listinfo/gnash-dev

Reply via email to