Adrian Panasiuk wrote: > The guis are still trying to link against librender/libgnashagg.la, > librender/libgnashcairo.la and librender/libgnashogl.la - I've checked > that symlinking librender/libgnashrender.la to those names allows > building working binaries.
As of revno #12042, the hwaccel branch has been migrated to trunk. The --hwaccel option has stayed the same, but now -R (--Renderer) is used to specify ogl, cairo, or agg at runtime. The default is you get all three renderers in a build, AGG is still the default if nothing else is specified. To enable VAAPI, configure with --with-hwaccel=vaaapi. There is also a config file setting "hwaccel" which can be set to none (the existing behavior) or vaapi, or xv. I see two issues initially, although none of these effect normal operation. If vaapi is enabled, it works fine for all my testcases, but segfaults when going to YouTube. Obviously on the TODO list. Now that it's easy to use OpenGL as the renderer, I've noticed it's definitely far from correct when rendering animations. Some things never even appear at all. There is also the YouTube issue with scaling when using Xv, but works without Xv fine. More details om this in: https://savannah.gnu.org/bugs/?25766. My assumption would be other video sites suffer from the same problem. > A single build for all GUIs is not implemented right now, right? Actually that is how it builds now. On a non Haiku system, try configuring with --enable-gui=all, and you'll get a whole bunch. This was done mainly to make packaging easier.The default is just gtk and kde4 guis. So anyway, sorry, I didn't test with your patch, things are different now in that code. :-) Does Haiku support vaapi ? - rob - _______________________________________________ Gnash-dev mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash-dev

