On Thu, Dec 22, 2011 at 09:16:16AM +0530, niraj kulkarni wrote: > Attached the swf file.
Please don't. Use the tracker if possible, or some other web space. 4.5Mb for a single email isn't fun. > 1. Regarding decompilation, I tried to match code sequences in disassembly > generated by listswf and actual code path used by -va argument. But since > it was huge data, it is impossible to find out a fault (at least as a > beginner). Additionally listswf generated a file with some non ascii > symbols, thus making a bit difficult to correlate with other file. So any > suggestion for this debug path? Try flasm to inject debuggin traces into the code. > 2. Is there any main render call, which will act like a gate to other > render engines, ie all display call will go through that call before being > redirected to respective render engine? I think it would be a bit easy to > backtrack from that call to find out what is happening in swf. movie_root::advance is the main action execution code. This bug is most likely related to AS more than rendering. --strk; ,------o-. | __/ | Thank you for PostGIS-2.0 Topology ! | / 2.0 | http://www.pledgebank.com/postgistopology `-o------' _______________________________________________ Gnash-dev mailing list [email protected] https://lists.gnu.org/mailman/listinfo/gnash-dev

