Gian Paolo Mureddu wrote:
I'm not sure how feasble would this be for the stand alone player to have a fullscreen mode/resize capabilities. Some movies/games would absolutely be better experienced in fullscreen... And Flash+OpenGL in Gnash, this seems to be quite appealing.

I have some GLX code in one of the OpenGL examples I was using that does this by grabbing the video mode. I don't think it would be that hard to do. Me personally, I'd want there to be a key sequence of some kind like in Ogle or Xine to pop between them full screen and windowed mode. I think there should also be a compile time option to lock the display in full screen mode for embedded devices. I'm not 100% sure when this will get added, but it'll go on the TODO list.

        - rob -


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