Gian Paolo Mureddu wrote:
I'm not sure how feasble would this be for the stand alone player to
have a fullscreen mode/resize capabilities. Some movies/games would
absolutely be better experienced in fullscreen... And Flash+OpenGL in
Gnash, this seems to be quite appealing.
I have some GLX code in one of the OpenGL examples I was using that
does this by grabbing the video mode. I don't think it would be that
hard to do. Me personally, I'd want there to be a key sequence of some
kind like in Ogle or Xine to pop between them full screen and windowed
mode. I think there should also be a compile time option to lock the
display in full screen mode for embedded devices. I'm not 100% sure when
this will get added, but it'll go on the TODO list.
- rob -
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