Bernhard Rosenkraenzer wrote:
Is there anything we did wrong when compiling it (e.g. do we have to turn off
debugging somewhere to get a decent speed?), or is there some feature in the
graphics driver gnash relies on that r300 can't provide, or is this a normal
thing?
Well, I run Gnash on systems that can't handle TuxRacer, so I'm not
entirely sure what the problem is. There shouldn't be any special
options needed for OpenGL, it's all hardwired for now. Could you somehow
be getting the wrong opengl library at link time ? I know if you build
Mesa standalone and install it, it doesn't support DRI for that
application. I made this mistake last week... So I'd make sure it's
getting the system libGL.so, and not the non-DRI enabled one.
- rob -
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