Hi,

I'm currently doing some investigation on Gnash 0.7.2 (linux) to see whether
it would be a good choice for the embedded system (x86 based) we are working
on.
After a few tests, I have realized that it fails to render some of our SWF
files correctly. When activating the traces (-vp) I can notice that some
classes are not found :
14:01:52: ERROR: find_target("mx.data.components") failed
14:01:52: ERROR: find_target("mx.skins.halo") failed
14:01:52: ERROR: find_target("mx.core.ext") failed
14:01:52: ERROR: find_target(" mx.core") failed

I've tried to export my files for flash 6 and also flash 7 but both
solutions fail.

Does it means it's not possible to use any MX component with the current
version of Gnash ?
Is there a way to embbed these classes into the SWF (an export setting of
the Flash IDE) ?
Which export settings of flash produce the most Gnash compatible SWF ?

The openGL rendering is really fast (which is exactly why we are interested
in that software) but the quality is low. Is there any possibility to
activate a global antialiasing (by rendering into a large image buffer and
then downscaling the result so that it fits into the target screen). I've
read somewhere that antialiasing should work for text rendering but it
doesn't seem to work here.

Thank you for helping.

Jacques
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