Hello Craig, Friday, March 21, 2008, 5:22:03 PM, you wrote: CK> I've coded up some kludges to get gnash to spit out raw video and CK> audio. It started as a desire to graft XVideo hardware acceleration CK> into gnash
Excuse my ignorance... but what is XVideo? CK> (even my Pentium 4 desktop drops frames when playing a SWF CK> at full screen with AGG). AGG only outputs RGB24, It only outputs RGB, yes, but in many different formats. CK> and most XVideo adapters require YUV; the translation isn't CK> 'cheap' -- ffmpeg's swscale code has inline MMX and SSE to do the CK> job. The AGG architecture is flexible enough to allow any kind of color format. It's relatively easy to add a YUV pixel format. The tricky part is implementing the matching blending and rendering algorithms so. Not me, but some skilled AGG developer should be able to do this. CK> o The video buffer is only exposed in the gui code at the moment, so CK> this kludge only works in an arbitrary make (eg, gnash-gtk-agg). CK> There is no natural point in the gnash player to access this CK> information (AFAICT). I think what you want to do *is* to create a new "GUI"..? Udo _______________________________________________ Gnash mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnash
