On fre, 2014-11-28 at 16:07 +0100, Alexander Larsson wrote:
> * Audio
> 
>  There is no audio support atm. Neither alsa libs, not device nodes.
>  I think the best approach is to use pulseaudio, but this needs
>  careful consideration in terms of ABI/IPC compat, performance,
>  latency, etc.

Today I looked at audio via pulseaudio. This is kind of tricky, it seems
to me like the pulseaudio protocol follows the X11 style permissions
method. I.e. if you're able to authenticate to the daemon you have full
privs, including loading modules into the daemon.

Furthermore, the "normal" mode of using shared memory to send audio
relies on a single global /dev/shm, which breaks with any kind of
containerization and allows any client to read any other clients data.

I don't see why theoretically pulseaudio couldn't allow shared memory
buffers in a contained mode, via e.g. fd passing of the shared memory
instead of a shared namespace. However, anything like this involves
upstream changes to the protocol. For now i'm disabling shared memory
in the app, which is not ideal but at least allows apps to play sounds.

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