On Wed, Mar 20, 2013 at 7:07 PM, Tim <dark...@fastmail.fm> wrote:

> Joakim,
>   The best way to submit code/patches is via gnome.bugzilla.org, will
> more likely be seen by the relevant devs then.
>
>
+1

Please do this, Joakim.  Thank you for your contribution!  I hope the
maintainer merges it!

sri


> Tim
>
> On 21/03/13 03:29, Joakim Soderlund wrote:
> > Hello!
> >
> > Seeing as what I wanted to do wasn't possible I created a patch which
> > extends the XDnD support in GNOME Shell. The patch allows for actors
> > to accept XDnD drops and retrieve information about them. You can find
> > the patch along with a simple extension demonstrating its usage at the
> > following URL:
> >
> > http://jocketf.se/files/xdnd/
> >
> > The patch and extension was written for GNOME Shell 3.6.2. If there is
> > any interest in this I can try to make it work for the Git master as
> > well.
> >
> > Regards,
> > Joakim Soderlund
> >
> > On Mon, Mar 11, 2013 at 10:10 AM, Joakim Söderlund
> > <joakim.soderl...@gmail.com> wrote:
> >> Hello!
> >>
> >> Is there a way for extensions in GNOME Shell 3.6 to get information
> >> about XDnD drops other than just mouse cursor positions? The following
> >> code works fine for items from within GNOME Shell (such as application
> >> icons), but I can't seem to get any useful information about files
> >> dropped from Nautilus.
> >>
> >> /**
> >>  * Drag and drop test.
> >>  */
> >> const DndButton = new Lang.Class({
> >>     Name: "DndButton",
> >>     Extends: St.Button,
> >>
> >>     _init: function() {
> >>         this.parent();
> >>
> >>         this.set_label("[DROP STUFF HERE]");
> >>         this.set_position(5, 30);
> >>         this.set_background_color(new Clutter.Color({
> >>             red: 0,
> >>             blue: 0,
> >>             green: 0,
> >>             alpha: 150,
> >>         }));
> >>
> >>         this._delegate = this;
> >>
> >>         Main.layoutManager.addChrome(this);
> >>     },
> >>
> >>     handleDragOver: function(source, actor, x, y, time) {
> >>         global.log(source);
> >>         return DND.DragMotionResult.COPY_DROP;
> >>     },
> >>
> >>     acceptDrop: function(source, actor, x, y, time) {
> >>         this.set_label("[ACCEPTED " + time + "]");
> >>         return true;
> >>     },
> >> });
> >>
> >> Also, although handleDragOver gets called for XDnD, returning
> >> COPY_DROP seems to do nothing. The source parameter is assigned an
> >> xdndHandler instance, but it doesn't seem to contain any useful
> >> information.
> >>
> >> Regards,
> >> Joakim Söderlund
> > _______________________________________________
> > gnome-shell-list mailing list
> > gnome-shell-list@gnome.org
> > https://mail.gnome.org/mailman/listinfo/gnome-shell-list
>
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