I was able to ignore it on a previous release of DOTA 2 reborn, but it
seems they've done a major version update and instead of waiting seconds
before loading the game (where the dialog will eventually go away), it
dialog seems to stay up indefinitely to the point where I can get into the
game and see things moving around (albeit it with no mouse control).

On Thu, Sep 17, 2015 at 9:25 AM, Jasper St. Pierre <jstpie...@mecheye.net>
wrote:

> Unfortunately, with the way OpenGL works, it likely has to do
> intensive IO work on the main thread, texture uploads and shader
> compiles and such, since there's currently no way to not block on
> those.
>
> You should be able to ignore the dialog until the game springs back to
> life.
>
> On Thu, Sep 17, 2015 at 5:32 AM, drago01 <drag...@gmail.com> wrote:
> > On Thu, Sep 17, 2015 at 2:00 PM, Rui Tiago Cação Matos
> > <tiagoma...@gmail.com> wrote:
> >> On Sun, Sep 13, 2015 at 7:24 PM, Josh Stratton <
> strattonbra...@gmail.com> wrote:
> >>> I'm going to start investigating what criteria brings this dialog up,
> >>
> >> The dialog is triggered if the application advertises support for the
> >> _NET_WM_PING protocol but then doesn't reply in time, see the wm
> >> spec[1] .
> >>
> >> [1]
> http://standards.freedesktop.org/wm-spec/wm-spec-latest.html#idm140200472543696
> >>
> >>> but is
> >>> there some way I disable this dialog?
> >>
> >> There's no supported way to disable it. Mutter uses the zenity command
> >> to put up that dialog, so if you can hide that command from mutter or
> >> make it non-executable, the dialog won't be launched but be aware that
> >> this is an implementation detail and might change without notice so
> >> you can't rely on it.
> >>
> >> Please get the application fixed or file a bug for mutter if you have
> >> evidence that mutter isn't complying with the _NET_WM_PING protocol.
> >
> > This sounds like the app (DOTA 2) is doing excessive work (i/o) in the
> > main thread (like loading files from disk) and can't reply to the ping
> > request while doing so because its stuck waiting for the i/o to
> > complete.
> > So you should probably file a bug on there github instance.
> > _______________________________________________
> > gnome-shell-list mailing list
> > gnome-shell-list@gnome.org
> > https://mail.gnome.org/mailman/listinfo/gnome-shell-list
>
>
>
> --
>   Jasper
> _______________________________________________
> gnome-shell-list mailing list
> gnome-shell-list@gnome.org
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>
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