On Thu, 13 Sep 2012 20:20:33 +0200 Geert Janssens <janssens-ge...@telenet.be> wrote:
> ... it is estimated it would have costed about 90 person years to develop :) > > At least that's what the program sloccount claims. This is obviously not > scientific calculation, just for fun. The program is primarily meant to > calculate the effective source lines of code (sloc) in a project. I have > ran it on GnuCash, here's the full summary for those interested: > > Totals grouped by language (dominant language first): > ansic: 260622 (77.04%) > lisp: 42674 (12.61%) > sh: 16955 (5.01%) > python: 6823 (2.02%) > cpp: 6387 (1.89%) > perl: 4835 (1.43%) > > > > > Total Physical Source Lines of Code (SLOC) = 338,296 > Development Effort Estimate, Person-Years (Person-Months) = 90.53 (1,086.36) > (Basic COCOMO model, Person-Months = 2.4 * (KSLOC**1.05)) > Schedule Estimate, Years (Months) = 2.97 (35.61) > (Basic COCOMO model, Months = 2.5 * (person-months**0.38)) > Estimated Average Number of Developers (Effort/Schedule) = 30.50 > Total Estimated Cost to Develop = $ 12,229,349 > (average salary = $56,286/year, overhead = 2.40). > SLOCCount, Copyright (C) 2001-2004 David A. Wheeler > SLOCCount is Open Source Software/Free Software, licensed under the GNU GPL. > SLOCCount comes with ABSOLUTELY NO WARRANTY, and you are welcome to > redistribute it under certain conditions as specified by the GNU GPL > license; > see the documentation for details. > Please credit this data as "generated using David A. Wheeler's 'SLOCCount'." > > Have fun ! > > Geert > _______________________________________________ Hi all I found this cost estimate the other day which has a similar cost estimate. http://www.ohloh.net/p/gnucash/estimated_cost Mike E _______________________________________________ gnucash-devel mailing list gnucash-devel@gnucash.org https://lists.gnucash.org/mailman/listinfo/gnucash-devel