Hi

It seems that GNU Go very often miss "classical" invasions
below 4 th line too streched B stones (like in H9 game)

A quick test seems to show that there is no pattern for such invasion
.......
.X...X.
...a...
.......
.......
-------

........
.X....X.
...a....
........
........
--------

And i saw a rather big malus for invasion moves (near 10 points)
Is it done on purpose ? (to prevent hasty invasion which fireback)

Is it worth digging, and adding test cases (i found less than 10 invade test)

Alain.


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