On 11/29/06, Arvid Piehl Lauritsen Böttiger <[EMAIL PROTECTED]> wrote:
I guess my main-problem is how I can make gnugo remember a state? [...] Second - is there a good way to feed gnugo a state?
Alain already pointed you to the jeudego frontend, which was based on a CGI I wrote awhile ago. I used command line parameters to talk to GNU Go, and avoided serverside persistence by saving the game state as SGF in a hidden variable in the form -- more of a Web 0.9 approach than what you're contemplating. If you're interested in looking at the code, it was included with GNU Go 3.4 under interface/html, but it broke at some point and eventually got deleted. doug. _______________________________________________ gnugo-devel mailing list [email protected] http://lists.gnu.org/mailman/listinfo/gnugo-devel

