I finally had changed Visual C project files to check this (I'll post them in 
Trac soon - they are valid for Visual 2005), then compiled GnuGo in Visual, run 
under Visual IDE, turn on every debugs (including memory stack corruption 
checks) and still GnuGo is beeping after longer work on regressions (I didn't 
try to play many normal games at once). When we are starting regressions form 
beginning, beeping starts around trevora / nngs1 / strategy tests. I've tried 
everything to repair it and still have no idea. Maybe there is some code in 
GnuGo that make beeps, but I haven't found it. If nobody could help me, I'll 
post patch which makes GnuGo beep (maybe only on my computer).

Gregory Leszczynski
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