Ok. Maybe I am not using it the right way. I am executing the following
command :

autogsdoc -DocumentationDirectory ~/doc/GNUstep/base
gnustep/modules/core/base/Headers/Foundation/*.h

Comparing the output html, I can see that some class names are not linked
(like the base class in the title and the protocols), and no index.html was
generated. How do I generate something like what you have on the site ?

Regards,


On Tue, Dec 6, 2011 at 2:37 PM, Richard Frith-Macdonald <
[email protected]> wrote:

>
> On 6 Dec 2011, at 12:52, Daniel Santos wrote:
>
> > I would like to do some more. Since I am still getting to know the tool
> I noticed that no cross references are generated among types (NSError
> refers NSString but does not link to it.),
>
> That's odd ... you should certainly be seeing cross references.  For
> instance if you look at the documentation of NSError at
> http://www.gnustep.org/resources/documentation/Developer/Base/Reference/index.htmlyou
>  will see cross references to NSString.  But that's a cross reference
> between classes ... I don't think there's any easy markup for referring to
> structures, bitfields, and  other plain C types.
>
> > and no table of contents was generated. Is this always the case, or have
> I missed any option ?
>
> I guess you've missed an option ... there's markup to generate indexes
> (the 'index' element) which you can put in a template document
> (see
> http://www.gnustep.org/resources/documentation/Developer/Tools/Reference/gsdoc.html).
>  There's also standardised stuff to put things in frames for easy
> navigation (with a table of contents).
>
> > If I were to add these two features, can I just do it and then submit
> the code to the list ?
>
> Well, I think we already have those ... but maybe they don't work for you
> or are hard to figure out or find ... fixing/improving that might be good.
>  Anything which makes it simpler/easier to do things is good.
>
> > How do one suggest changes, and how do they get approved ?
>
> The mailing list is a good place to find out if anyone objects to
> anything, and as I'm the maintainer for base, it's my job to make the
> decision ... but my basic principle is that if someone wants to work to
> improve something, I'm in favour of whatever makes them happy.
>
> The project does have certain rules of course ... for anything other than
> very short fixes we need copyright assignment so that the code will be
> owned by the Free Software Foundation (they lease it back to you so you can
> do what you like with it, but they hold the copyright so they can legally
> chase anyone else who tries to incorporate it into proprietory software)
> ... so of course you must have written any contribution yourself.
> Any code must conform to the coding standards and match the style of the
> existing code, and must of course work without breaking the existing code.
>
> Beyond that, the aim is generally to improve the existing codebase ...
> make it simpler, more maintainable, easier to use, more clearly documented,
> better tested etc.  Adding new features is less obviously good ... if
> something new means the code is more complex, less maintainable, and harder
> to use then it had better be really useful (or necessary for OSX
> compatibility).
>
> > If the development team doesn't think it has any value, one needs to
> know before making the effort.
>
> Well, if *you* think something is valuable, I would accept it even if I
> didn't ... as long as it didn't look harmful (making things too complex or
> breaking existing code).  The more people who are interested in doing
> things, the better.
> There certainly *are* things that need work in autogsdoc (a new version of
> the markup language to support the new objective-c 2.0 features, and
> corresponding support in the code for instance).
>
> > PS : I would also try to modularize the code a bit more. (more methods,
> shorter)
>
> Yes (though not too short) ... I'm not proud of the autogsdoc code ...
> never had time to polish it ... I'm sure there's
> cleanup/consistency/restructuring that could be usefully done.
>
>
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