On Monday, 11 July 2016 07:53:00 UTC+3, EdgarAlejandro Vintimilla wrote: > > > hi > What is the best way to implement a TCP server, I found many examples, > including in this book > http://cdn.oreillystatic.com/oreilly/booksamplers/9781491941959_sampler.pdf > > but I would like some recommendation of how to make a more robust TCP > server >
*tip: explain both your problem and context, it helps people get oriented faster. e.g. I'm building a MUD server for ~1000 players... or I'm building a SMTP server that needs to be fault-tolerant etc.* You can additionally take a look at https://talks.golang.org/2012/chat.slide. Of course there is no "ideal" solution for building TCP servers, different problems will require different solutions. + Egon -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.