Ah yes, thanks for that - it should be relatively easy to add back in the Go code to support all architectures (it was all originally Go before rewriting in ASM for the SIMD) so I'll add a note to do that soonish. The SSE4 requirement may be able to be relaxed too as the traversal code doesn't use anything > SSE2 so I'll look into it at some point.
Jamie On Wednesday, July 13, 2016 at 12:19:13 AM UTC+1, anthony Place wrote: > > am interesting in ray-tracing, but unfortunately you seem to have done a > bit a optimisation for SSE4, and got rid of other architectures support, so > my core 2 and arm based machines cant use it. > > I hope someone fancies trying it out - if so let me know how you get on! >> >> -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. For more options, visit https://groups.google.com/d/optout.