Only OpenGL ES (OpenGLES.framework) is available on iOS. Furthermore, iOS 
builds use the frameworks installed in the platform directory. On my system 
that's 

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS.sdk/System/Library/Frameworks

or

/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator.sdk/System/Library/Frameworks

for simulator builds. Both directories contain OpenGLES.framework but no 
OpenGL.framework.

 - elias

On Saturday, January 27, 2018 at 3:12:23 PM UTC+1, John Teasdale wrote:
>
> I'm having a problem building an ios framework that depends on a OpenGL 
> library. 
>
> if this is the file:
>
> package gfx
>
>
> import (
>  "github.com/goxjs/gl"
> )
>
>
> func test() {
>  gl.Clear(gl.COLOR_BUFFER_BIT)
> }
>
>
> This is the build output:
> gomobile bind -target=ios
> gomobile: go install 
> -pkgdir=/Users/johnteasdale/gocode/pkg/gomobile/pkg_darwin_arm 
> -tags ios github.com/jpteasdale/gfx failed: exit status 2 
> # github.com/jpteasdale/gfx/vendor/github.com/go-gl/gl/v2.1/gl 
> ld: framework not found OpenGL 
> clang: error: linker command failed with exit code 1 (use -v to see 
> invocation)
>
>
>
> I know where the framework is:
>
> ls /System/Library/Frameworks/OpenGL.framework
> Headers Libraries Modules OpenGL Resources Versions
>
>
>
> I've tried all of the following with the same result:
>
> gomobile bind -target=ios -ldflags "-L /System/Library/Frameworks"
>
> gomobile bind -target=ios -ldflags "-F /System/Library/Frameworks"
>
> gomobile bind -target=ios -ldflags "-extldflags -F 
> /System/Library/Frameworks"
>
> LDFAGS="-F/System/Library/Frameworks" gomobile bind -target=ios
>
> CGO_LDFLAGS="-F /System/Library/Frameworks" gomobile bind -target=io
>
>
>
> There isn't much documentaiton on this, so I was hoping one of y'all had 
> seen this before.
>
> Versions:
> macOS 10.13.2 
>
> go version
>
> go version go1.9.2 darwin/amd64
>
> gomobile version
>
> gomobile version +5704e18 Mon Jan 22 17:02:51 2018 +0000 (android,ios); 
> androidSDK=
>
>
> clang -v
>
> Apple LLVM version 9.0.0 (clang-900.0.39.2)
>
> Target: x86_64-apple-darwin17.3.0
>
> Thread model: posix
>
> InstalledDir: 
> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin
>
>

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