On Monday, 25 February 2019 23:01:39 UTC+1, DrGo wrote:
>
> what is the fastest possible algorithm to generate a float32 
> pseudo-random number in [0.0,1.0)?
> need to generate billions of numbers. Statistical performance and security 
> (and even space) are not a priority.
>

If all you care is fast and not statistics at all you could
use a constant like 0.234. Won't get any faster.
But perhaps that's too less "Statistical performance".

V.

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