For your question, the answer is NO. Your version is the most simple one.

If it is relating to making it meaningful or more documented, you can try 
something like:

//checkDirection returns the direction for the key pressed: 'up', 'down', 
'left', 'right'. Any other return variable (nil) will not result in any 
action.
direction :=checkDirection(rl)

switch direction {
case 'left':
   p.Rect.X -= 1
.....
}
===============================================================
On Wednesday, May 1, 2019 at 6:08:10 PM UTC+5:30, гусь wrote:
>
> if rl.IsKeyDown(rl.KeyA) {
> p.Rect.X -= 1
> }
> if rl.IsKeyDown(rl.KeyD) {
> p.Rect.X += 1
> }
> if rl.IsKeyDown(rl.KeyW) {
> p.Rect.Y -= 1
> }
> if rl.IsKeyDown(rl.KeyS) {
> p.Rect.Y += 1
> }
>

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