On Friday, August 30, 2019 at 1:40:33 PM UTC-4, Robert Engels wrote:
>
> You changed the Read() method incorrectly - it should be using the Read 
> lock, not the Write lock.
>
> Still, as I pointed out when I posted it, Play has a problem where it 
> aborts if all routines are sleeping (not just blocked), so you need to run 
> it locally.
>

My fault. But it doesn't matter, for the Read method is never called (I 
commented it off).
It also crash locally for all goroutines are blocked.
 

> -----Original Message----- 
> From: T L 
> Sent: Aug 30, 2019 12:05 PM 
> To: golang-nuts 
> Subject: Re: [go-nuts] An old problem: lack of priority select cases 
>
>
>
> On Friday, August 30, 2019 at 12:39:41 PM UTC-4, Robert Engels wrote:
>>
>>
>> Makes no difference in the code I posted.... as long as they all use the 
>> same MultiWriterChannel. In fact, others can be late started, as they will 
>> fail fast if the channel is already closed.
>>
>
> https://play.golang.org/p/pcwIu2w8ZRb
>
> All go routines are blocked in the modified version.
>  
>
>> -----Original Message----- 
>> From: T L 
>> Sent: Aug 30, 2019 11:13 AM 
>> To: golang-nuts 
>> Subject: Re: [go-nuts] An old problem: lack of priority select cases 
>>
>>
>>
>> On Friday, August 30, 2019 at 10:35:29 AM UTC-4, Robert Engels wrote:
>>>
>>> I don't think so. Why do you think that is the case? The RWLock is 
>>> "fair" in the sense that once the 'closer' attempts to get the lock, it is 
>>> guaranteed to get it (as the code is structured) - the subsequent readers 
>>> will queue behind the "writer = closer".
>>>
>>
>> How about unknown/random number of senders and readers?
>>  
>>
>>>
>>> -----Original Message----- 
>>> From: T L 
>>> Sent: Aug 30, 2019 8:50 AM 
>>> To: golang-nuts 
>>> Subject: Re: [go-nuts] An old problem: lack of priority select cases 
>>>
>>> @Robert 
>>> I think there is a difference between the code of @Leo and you.
>>> In you code, the Wirte/Read/Close are all possible to block for ever.
>>>
>>> On Thursday, August 29, 2019 at 8:59:10 PM UTC-4, Robert Engels wrote:
>>>>
>>>>
>>>> Oops. You are right. The original used two different methods Closed() 
>>>> and Read() and when I refactored I forgot to add the Read lock to the 
>>>> Read(). That's why you always have code reviews...
>>>>
>>>> -----Original Message----- 
>>>> From: T L 
>>>> Sent: Aug 29, 2019 6:25 PM 
>>>> To: golang-nuts 
>>>> Subject: Re: [go-nuts] An old problem: lack of priority select cases 
>>>>
>>>>
>>>>
>>>> On Wednesday, August 28, 2019 at 10:05:06 PM UTC-4, robert engels wrote:
>>>>>
>>>>> Here is a version using RWLock https://play.golang.org/p/YOwuYFiqtlf
>>>>>
>>>>
>>>> Doesn't the Read method need to be guarded by the reader lock?
>>>>
>>>>  
>>>>
>>>>>
>>>>> It won’t run correctly in the playground because it terminates when 
>>>>> all routines are asleep - which happens during the test (not sure why it 
>>>>> does this, as sleeping is different than a deadlock).
>>>>>
>>>>> It is probably less efficient, and less orderly than the other example 
>>>>> using WaitGroup but you get the idea I hope. It forcibly terminates the 
>>>>> writers before they complete by design.
>>>>>
>>>>> On Aug 28, 2019, at 4:09 PM, Michel Levieux <m.le...@capitaldata.fr> 
>>>>> wrote:
>>>>>
>>>>> One should also be careful regarding the conceptual demands he or she 
>>>>> is making.
>>>>> Having a shared resource (that is complex enough that it cannot be 
>>>>> atomically accessed or modified) means essentially that "having multiple 
>>>>> writers being transparent to the readers", fundamentally, is not possible.
>>>>>
>>>>> From the moment itself when such a resource is shared, there must be 
>>>>> some sort of mecanism (that one using resources atomically usable) that 
>>>>> ensures the integrity of it.
>>>>> Maybe what you're talking about is having it transparent in terms of 
>>>>> code, in which case we both agree, but if you're looking for something 
>>>>> transparent in essence, as in performance, logical construction and all 
>>>>> the 
>>>>> rest, I think there is a misunderstanding here: even if it was added in 
>>>>> the 
>>>>> language, there would be many many things going on under the hood, as it 
>>>>> is 
>>>>> already (and cannot really be otherwise) for channel use alone.
>>>>>
>>>>> As for the priority using selects, I think it's more of something to 
>>>>> be dealt with on the "user-side". There are many kinds of priority in 
>>>>> general, and trying to implement something in the language itself would 
>>>>> IMO 
>>>>> either be too specific compared to the nessecary time to do so or it 
>>>>> would 
>>>>> probably have a huge overhead on the "classical' use case of the select 
>>>>> construct.
>>>>> + the fact that it is apparently already possible using RWMutexes.
>>>>>
>>>>> Le mer. 28 août 2019 à 22:37, Marcin Romaszewicz <mar...@gmail.com> a 
>>>>> écrit :
>>>>>
>>>>>> Think of a channel as existing for the lifetime of a particular data 
>>>>>> stream, and not have it be associated with either producer or consumer. 
>>>>>> Here's an example:
>>>>>>
>>>>>> https://play.golang.org/p/aEAXXtz2X1g
>>>>>>
>>>>>> The channel here is closed after all producers have exited, and all 
>>>>>> consumers continue to run until the channel is drained of data.
>>>>>>
>>>>>> The producers are managed by something somewhere in your code - and 
>>>>>> that is the scope at which it makes sense to create channel ownership. 
>>>>>> I've 
>>>>>> used a waitgroup to ensure that the channel is closed after all 
>>>>>> producers 
>>>>>> exit, but you can use whatever barrier construct you want.
>>>>>>
>>>>>> Even if you must have a channel per producer, you can safely close 
>>>>>> the producer side, without notifying the downstream about this. The 
>>>>>> example 
>>>>>> early in the thread uses multiple channels, with one channel being used 
>>>>>> to 
>>>>>> signal that the producers should exit. Channels aren't really the right 
>>>>>> model for this, you want a thread safe flag of some sort. For example:
>>>>>>
>>>>>> var exitFlag uint64
>>>>>> func producer(chan data int, wg *sync.WaitGroup) {
>>>>>>     defer wg.Done()
>>>>>>     for {
>>>>>>         shouldExit := atomic.LoadUint64(&exitFlag)
>>>>>>         if shouldExit == 1 {
>>>>>>              return
>>>>>>         }
>>>>>>         chan <- rand.Intn(100)
>>>>>>     }
>>>>>> }
>>>>>>
>>>>>> Here's 10 producers and 3 consumers sharing a channel and closing it 
>>>>>> safely upon receiving an exit flag:
>>>>>> https://play.golang.org/p/RiKi1PGVSvF
>>>>>>
>>>>>> -- Marcin
>>>>>>
>>>>>> On Wed, Aug 28, 2019 at 11:29 AM Leo Lara <l...@leopoldolara.com> 
>>>>>> wrote:
>>>>>>
>>>>>>> I do not think priority select is *necessary*, it could be a nice 
>>>>>>> addition if the performance does not change.
>>>>>>>
>>>>>>> On Wednesday, August 28, 2019 at 8:27:36 PM UTC+2, Leo Lara wrote:
>>>>>>>>
>>>>>>>> Hi Robert,
>>>>>>>>
>>>>>>>> From the article: """To bound more the problem, in my case, you 
>>>>>>>> control the writers but not the readers"""
>>>>>>>>
>>>>>>>> So what I was trying to do was to be able to close, with mutiple 
>>>>>>>> writers, while being transparent for the readers. The readers only 
>>>>>>>> need to 
>>>>>>>> read as usual form the channel.
>>>>>>>>
>>>>>>>> For example, if you want to write a library where the user just 
>>>>>>>> reads from a channel, this is an approach I found where the user of 
>>>>>>>> the 
>>>>>>>> lirbary deos nto have to do anything special. Of course, there might 
>>>>>>>> be 
>>>>>>>> another solution, but if you need to modify the reader we are talking 
>>>>>>>> about 
>>>>>>>> a different problem.
>>>>>>>>
>>>>>>>> Cheers!!
>>>>>>>>
>>>>>>>> On Wednesday, August 28, 2019 at 7:17:24 PM UTC+2, Robert Engels 
>>>>>>>> wrote:
>>>>>>>>>
>>>>>>>>> A better solution is to wrap the writes using a RWLock, grab the 
>>>>>>>>> read lock for writing, and the Write lock for closing. Pretty simple.
>>>>>>>>>
>>>>>>>>> Just encapsulate it all in a MultiWriterChannel struct - generics 
>>>>>>>>> would help here :)
>>>>>>>>>
>>>>>>>>> -----Original Message----- 
>>>>>>>>> From: Leo Lara 
>>>>>>>>> Sent: Aug 28, 2019 11:24 AM 
>>>>>>>>> To: golang-nuts 
>>>>>>>>> Subject: [go-nuts] Re: An old problem: lack of priority select 
>>>>>>>>> cases 
>>>>>>>>>
>>>>>>>>> This is connected with my article: 
>>>>>>>>> https://dev.to/leolara/closing-a-go-channel-written-by-several-goroutines-52j2
>>>>>>>>>
>>>>>>>>> I think there I show it is possible to workaround that limitation 
>>>>>>>>> using standard Go tools. Of course, the code would be simple with 
>>>>>>>>> priority 
>>>>>>>>> select, but also perhaps select would become less efficient.
>>>>>>>>>
>>>>>>>>> On Wednesday, August 28, 2019 at 6:06:33 PM UTC+2, T L wrote:
>>>>>>>>>>
>>>>>>>>>> The old thread: 
>>>>>>>>>> https://groups.google.com/forum/#!topic/golang-nuts/ZrVIhHCrR9o
>>>>>>>>>>
>>>>>>>>>> Go channels are flexible, but in practice, I often encountered 
>>>>>>>>>> some situations in which channel are hard to use.
>>>>>>>>>> Given an example:
>>>>>>>>>>
>>>>>>>>>> import "math/rand"
>>>>>>>>>>
>>>>>>>>>> type Producer struct {
>>>>>>>>>>     data   chan int
>>>>>>>>>>     closed chan struct{}
>>>>>>>>>> }
>>>>>>>>>>
>>>>>>>>>> func NewProducer() *Producer {
>>>>>>>>>>     p := &Producer {
>>>>>>>>>>         data:   make(chan int),
>>>>>>>>>>         closed: make(chan struct{}),
>>>>>>>>>>     }
>>>>>>>>>>     
>>>>>>>>>>     go p.run()
>>>>>>>>>>     
>>>>>>>>>>     return p
>>>>>>>>>> }
>>>>>>>>>>
>>>>>>>>>> func (p *Produce) Stream() chan int {
>>>>>>>>>>     return p.data
>>>>>>>>>> }
>>>>>>>>>>
>>>>>>>>>> func (p *Producer) run() {
>>>>>>>>>>     for {
>>>>>>>>>>         // If non-blocking cases are selected by their appearance 
>>>>>>>>>> order,
>>>>>>>>>>         // then the following slect block is a perfect use.
>>>>>>>>>>         select {
>>>>>>>>>>         case(0) <-p.closed: return
>>>>>>>>>>         case p.data <- rand.Int():
>>>>>>>>>>         }
>>>>>>>>>>     }
>>>>>>>>>> }
>>>>>>>>>>
>>>>>>>>>> func (p *Produce) Clsoe() {
>>>>>>>>>>     close(p.closed)
>>>>>>>>>>     close(p.data)
>>>>>>>>>> }
>>>>>>>>>>
>>>>>>>>>> func main() {
>>>>>>>>>>     p := NewProducer()
>>>>>>>>>>     for n := p.Stream() {
>>>>>>>>>>         // use n ...
>>>>>>>>>>     }
>>>>>>>>>> }
>>>>>>>>>>
>>>>>>>>>>
>>>>>>>>>> If the first case in the select block in the above example has a 
>>>>>>>>>> higher priority than the second one,
>>>>>>>>>> then coding will be much happier for the use cases like the above 
>>>>>>>>>> one.
>>>>>>>>>>
>>>>>>>>>> In short, the above use case requires:
>>>>>>>>>> * for receivers, data streaming end is notified by the close of a 
>>>>>>>>>> channel.
>>>>>>>>>> * for senders, data will never be sent to closed channel.
>>>>>>>>>>
>>>>>>>>>> But, as Go 1 doesn't support priority select cases, it is much 
>>>>>>>>>> tedious to implement the code
>>>>>>>>>> satisfying the above listed requirements. The final 
>>>>>>>>>> implementation is often very ugly and inefficient.
>>>>>>>>>>
>>>>>>>>>> Does anyone else also experience the pain?
>>>>>>>>>>
>>>>>>>>>
>>>>>>>>> -- 
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>>>>>>>>>  
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>>>>>>>>> .
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>
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>>>>>>
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>>>>>
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