As for the readers being aware of a lock, that is not true either, as the lock 
is hidden by encapsulation. (The last and best version doesn’t even need the 
lock on the readers)

> On Sep 4, 2019, at 4:55 AM, Leo Lara <l...@leopoldolara.com> wrote:
> 
> 
> 
>>  You should read up on how a RWLock works.
> 
> I am not going to answer to that ;-)
> 
> About this code:
> 
> https://play.golang.org/p/YOwuYFiqtlf
> 
> 1. I wouldn't say that there are several goroutines writing, as there are 
> several goroutines block in a mutex. Some might find this not important, 
> although there are some people that have looked into this and think it is 
> less efficient 
> https://opensource.com/article/18/7/locks-versus-channels-concurrent-go ; I 
> think it has to do on how the scheduler changes to another goroutine when the 
> goroutine is lock on a channel.
> 2. More importantly IMHO, in your example the reader has to be aware that 
> there is a lock. Hence, it is not "transparent" in the sense that the reader 
> has to share something with the writer
>  
>> 
>> The Sleep(1) in the producer is only to add some delay to demonstrate it 
>> gets terminated before the desired number of iterations. 
>> 
>>> On Aug 29, 2019, at 12:13 AM, Leo Lara <l...@leopoldolara.com> wrote:
>>> 
>>> Hi Robert,
>>> 
>>> To put you in context, it all started when I read 
>>> https://go101.org/article/channel-closing.html , that said that it is 
>>> impossible or at least you shouldn't close a channel that is being written 
>>> by several goroutines. Then I wrote this article with my solution 
>>> https://dev.to/leolara/closing-a-go-channel-written-by-several-goroutines-52j2
>>>  also in 
>>> https://medium.com/@leolara/closing-a-go-channel-written-by-several-goroutines-eba3a6c9404b
>>>  I then created this issue https://github.com/go101/go101/issues/132 and 
>>> from there this topic was created by T L.
>>> 
>>> Your example does not have several goruitnes writing so I think it is a 
>>> different problem. Perhaps that simple lock would work with several 
>>> goroutines, but I think there would be more contention with this lock.
>>> 
>>> Anyway, I think I have already an optimisation to my code, I think using a 
>>> RW lock, if I put the "Add(1)" in a read lock and the wait in a Write lock 
>>> it might work better. The race condition that my lock prevents is only 
>>> related when an "Add" and a "Wait" run concurrently, several "Add" can run 
>>> concurrently.
>>> 
>>>> On Thursday, August 29, 2019 at 4:05:06 AM UTC+2, robert engels wrote:
>>>> Here is a version using RWLock https://play.golang.org/p/YOwuYFiqtlf
>>>> 
>>>> It won’t run correctly in the playground because it terminates when all 
>>>> routines are asleep - which happens during the test (not sure why it does 
>>>> this, as sleeping is different than a deadlock).
>>>> 
>>>> It is probably less efficient, and less orderly than the other example 
>>>> using WaitGroup but you get the idea I hope. It forcibly terminates the 
>>>> writers before they complete by design.
>>>> 
>>>>> On Aug 28, 2019, at 4:09 PM, Michel Levieux <m.le...@capitaldata.fr> 
>>>>> wrote:
>>>>> 
>>>>> One should also be careful regarding the conceptual demands he or she is 
>>>>> making.
>>>>> Having a shared resource (that is complex enough that it cannot be 
>>>>> atomically accessed or modified) means essentially that "having multiple 
>>>>> writers being transparent to the readers", fundamentally, is not possible.
>>>>> 
>>>>> From the moment itself when such a resource is shared, there must be some 
>>>>> sort of mecanism (that one using resources atomically usable) that 
>>>>> ensures the integrity of it.
>>>>> Maybe what you're talking about is having it transparent in terms of 
>>>>> code, in which case we both agree, but if you're looking for something 
>>>>> transparent in essence, as in performance, logical construction and all 
>>>>> the rest, I think there is a misunderstanding here: even if it was added 
>>>>> in the language, there would be many many things going on under the hood, 
>>>>> as it is already (and cannot really be otherwise) for channel use alone.
>>>>> 
>>>>> As for the priority using selects, I think it's more of something to be 
>>>>> dealt with on the "user-side". There are many kinds of priority in 
>>>>> general, and trying to implement something in the language itself would 
>>>>> IMO either be too specific compared to the nessecary time to do so or it 
>>>>> would probably have a huge overhead on the "classical' use case of the 
>>>>> select construct.
>>>>> + the fact that it is apparently already possible using RWMutexes.
>>>>> 
>>>>>> Le mer. 28 août 2019 à 22:37, Marcin Romaszewicz <mar...@gmail.com> a 
>>>>>> écrit :
>>>>>> Think of a channel as existing for the lifetime of a particular data 
>>>>>> stream, and not have it be associated with either producer or consumer. 
>>>>>> Here's an example:
>>>>>> 
>>>>>> https://play.golang.org/p/aEAXXtz2X1g
>>>>>> 
>>>>>> The channel here is closed after all producers have exited, and all 
>>>>>> consumers continue to run until the channel is drained of data.
>>>>>> 
>>>>>> The producers are managed by something somewhere in your code - and that 
>>>>>> is the scope at which it makes sense to create channel ownership. I've 
>>>>>> used a waitgroup to ensure that the channel is closed after all 
>>>>>> producers exit, but you can use whatever barrier construct you want.
>>>>>> 
>>>>>> Even if you must have a channel per producer, you can safely close the 
>>>>>> producer side, without notifying the downstream about this. The example 
>>>>>> early in the thread uses multiple channels, with one channel being used 
>>>>>> to signal that the producers should exit. Channels aren't really the 
>>>>>> right model for this, you want a thread safe flag of some sort. For 
>>>>>> example:
>>>>>> 
>>>>>> var exitFlag uint64
>>>>>> func producer(chan data int, wg *sync.WaitGroup) {
>>>>>>     defer wg.Done()
>>>>>>     for {
>>>>>>         shouldExit := atomic.LoadUint64(&exitFlag)
>>>>>>         if shouldExit == 1 {
>>>>>>              return
>>>>>>         }
>>>>>>         chan <- rand.Intn(100)
>>>>>>     }
>>>>>> }
>>>>>> 
>>>>>> Here's 10 producers and 3 consumers sharing a channel and closing it 
>>>>>> safely upon receiving an exit flag:
>>>>>> https://play.golang.org/p/RiKi1PGVSvF
>>>>>> 
>>>>>> -- Marcin
>>>>>> 
>>>>>>> On Wed, Aug 28, 2019 at 11:29 AM Leo Lara <l...@leopoldolara.com> wrote:
>>>>>>> I do not think priority select is *necessary*, it could be a nice 
>>>>>>> addition if the performance does not change.
>>>>>>> 
>>>>>>>> On Wednesday, August 28, 2019 at 8:27:36 PM UTC+2, Leo Lara wrote:
>>>>>>>> Hi Robert,
>>>>>>>> 
>>>>>>>> From the article: """To bound more the problem, in my case, you 
>>>>>>>> control the writers but not the readers"""
>>>>>>>> 
>>>>>>>> So what I was trying to do was to be able to close, with mutiple 
>>>>>>>> writers, while being transparent for the readers. The readers only 
>>>>>>>> need to read as usual form the channel.
>>>>>>>> 
>>>>>>>> For example, if you want to write a library where the user just reads 
>>>>>>>> from a channel, this is an approach I found where the user of the 
>>>>>>>> lirbary deos nto have to do anything special. Of course, there might 
>>>>>>>> be another solution, but if you need to modify the reader we are 
>>>>>>>> talking about a different problem.
>>>>>>>> 
>>>>>>>> Cheers!!
>>>>>>>> 
>>>>>>>>> On Wednesday, August 28, 2019 at 7:17:24 PM UTC+2, Robert Engels 
>>>>>>>>> wrote:
>>>>>>>>> A better solution is to wrap the writes using a RWLock, grab the read 
>>>>>>>>> lock for writing, and the Write lock for closing. Pretty simple.
>>>>>>>>> 
>>>>>>>>> Just encapsulate it all in a MultiWriterChannel struct - generics 
>>>>>>>>> would help here :)
>>>>>>>>> 
>>>>>>>>> -----Original Message----- 
>>>>>>>>> From: Leo Lara 
>>>>>>>>> Sent: Aug 28, 2019 11:24 AM 
>>>>>>>>> To: golang-nuts 
>>>>>>>>> Subject: [go-nuts] Re: An old problem: lack of priority select cases 
>>>>>>>>> 
>>>>>>>>> This is connected with my article: 
>>>>>>>>> https://dev.to/leolara/closing-a-go-channel-written-by-several-goroutines-52j2
>>>>>>>>> 
>>>>>>>>> I think there I show it is possible to workaround that limitation 
>>>>>>>>> using standard Go tools. Of course, the code would be simple with 
>>>>>>>>> priority select, but also perhaps select would become less efficient.
>>>>>>>>> 
>>>>>>>>>> On Wednesday, August 28, 2019 at 6:06:33 PM UTC+2, T L wrote:
>>>>>>>>>> The old thread: 
>>>>>>>>>> https://groups.google.com/forum/#!topic/golang-nuts/ZrVIhHCrR9o
>>>>>>>>>> 
>>>>>>>>>> Go channels are flexible, but in practice, I often encountered some 
>>>>>>>>>> situations in which channel are hard to use.
>>>>>>>>>> Given an example:
>>>>>>>>>> 
>>>>>>>>>> import "math/rand"
>>>>>>>>>> 
>>>>>>>>>> type Producer struct {
>>>>>>>>>>     data   chan int
>>>>>>>>>>     closed chan struct{}
>>>>>>>>>> }
>>>>>>>>>> 
>>>>>>>>>> func NewProducer() *Producer {
>>>>>>>>>>     p := &Producer {
>>>>>>>>>>         data:   make(chan int),
>>>>>>>>>>         closed: make(chan struct{}),
>>>>>>>>>>     }
>>>>>>>>>>     
>>>>>>>>>>     go p.run()
>>>>>>>>>>     
>>>>>>>>>>     return p
>>>>>>>>>> }
>>>>>>>>>> 
>>>>>>>>>> func (p *Produce) Stream() chan int {
>>>>>>>>>>     return p.data
>>>>>>>>>> }
>>>>>>>>>> 
>>>>>>>>>> func (p *Producer) run() {
>>>>>>>>>>     for {
>>>>>>>>>>         // If non-blocking cases are selected by their appearance 
>>>>>>>>>> order,
>>>>>>>>>>         // then the following slect block is a perfect use.
>>>>>>>>>>         select {
>>>>>>>>>>         case(0) <-p.closed: return
>>>>>>>>>>         case p.data <- rand.Int():
>>>>>>>>>>         }
>>>>>>>>>>     }
>>>>>>>>>> }
>>>>>>>>>> 
>>>>>>>>>> func (p *Produce) Clsoe() {
>>>>>>>>>>     close(p.closed)
>>>>>>>>>>     close(p.data)
>>>>>>>>>> }
>>>>>>>>>> 
>>>>>>>>>> func main() {
>>>>>>>>>>     p := NewProducer()
>>>>>>>>>>     for n := p.Stream() {
>>>>>>>>>>         // use n ...
>>>>>>>>>>     }
>>>>>>>>>> }
>>>>>>>>>> 
>>>>>>>>>> 
>>>>>>>>>> If the first case in the select block in the above example has a 
>>>>>>>>>> higher priority than the second one,
>>>>>>>>>> then coding will be much happier for the use cases like the above 
>>>>>>>>>> one.
>>>>>>>>>> 
>>>>>>>>>> In short, the above use case requires:
>>>>>>>>>> * for receivers, data streaming end is notified by the close of a 
>>>>>>>>>> channel.
>>>>>>>>>> * for senders, data will never be sent to closed channel.
>>>>>>>>>> 
>>>>>>>>>> But, as Go 1 doesn't support priority select cases, it is much 
>>>>>>>>>> tedious to implement the code
>>>>>>>>>> satisfying the above listed requirements. The final implementation 
>>>>>>>>>> is often very ugly and inefficient.
>>>>>>>>>> 
>>>>>>>>>> Does anyone else also experience the pain?
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> -- 
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>>>>>>>>> https://groups.google.com/d/msgid/golang-nuts/b284f880-034a-4721-8686-ef48d3e2c14c%40googlegroups.com.
>>>>>>>>> 
>>>>>>>>> 
>>>>>>>>> 
>>>>>>> 
>>>>>>> 
>>>>>>> -- 
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>>>>>> 
>>>>>> 
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>>>>> 
>>>>> 
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>>>> 
>>> 
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