I'll cite myself:
"I'm preparing a short talk about Go channels and select. More 
specifically, I want to show what not to do."
and
"it would be tempting to just combine two goroutines into one and handle 
caching in a single loop without using locks (I see developers avoid 
atomics and locks if they don't have a lot of previous experience with 
traditional MT primitives)"

Before I say one can't do something in Go, I wanted to ask here to make 
sure I'm not missing something obvious. Basically, I intend to show how 
difficult lock-free programming can be so don't force it - just use 
goroutines and locks.

On Saturday, December 7, 2019 at 3:46:43 PM UTC+1, Robert Engels wrote:
>
> Probably not. Go is designed for 1:1 and there is no reason to do it 
> differently. You could probably try to write an async event driven layer 
> (which it looks like you’ve tried) but why???
>
> It’s like saying I’d really like my plane to float - you can do that -but 
> most likely you want a boat instead of a plane. 
>
> On Dec 7, 2019, at 2:38 AM, Egon Kocjan <eko...@gmail.com <javascript:>> 
> wrote:
>
> 
> I'll try to clarify as best as I can, thanks again to anyone looking at 
> this.
>
> The simple server implementation of "output <- input+1" is here and it is 
> not "under our control" - it's what we have to work with: 
> https://github.com/egonk/chandemo/blob/master/server.go
>
> The test runner or client is here: 
> https://github.com/egonk/chandemo/blob/master/demo.go (it just pushes in 
> ints and gets server replies back through a connection layer)
>
> The deadlocks in 2_1.go and 2_2.go are caused by the simplistic and wrong 
> implementation of bidi-comm, which is what I'll be illustrating. I have 
> three working solutions - 1_1.go, 2_3.go, 2_4.go. So the question is, can 
> we remove the extra goroutine from 1_1.go and make the code nicer to read 
> than 2_3.go and 2_4.go. The extra goroutine that I'd like to be removed is 
> started here:
> https://github.com/egonk/chandemo/blob/master/1_1.go#L14 (line 14)
>
> What I mean by removed - no go statement, replaced presumably by some kind 
> of for/select combination.
>
> On Saturday, December 7, 2019 at 7:02:50 AM UTC+1, robert engels wrote:
>>
>> I’m sorry but your design is not comprehendible by me, and I’ve done lots 
>> of TCP based services. 
>>
>> i think you only need to emulate classic TCP processing - a reader thread 
>> (Go routine) on each side of the connection using range to read until 
>> closed. The connection is represented by 2 channels - one for each 
>> direction.
>>
>> I think you might be encountering a deadlock because the producer on one 
>> end is not also reading the incoming - so either restructure, or use 2 more 
>> threads for the producers.
>>
>>
>>
>> On Dec 6, 2019, at 10:38 PM, Egon Kocjan <eko...@gmail.com> wrote:
>>
>> Agreed, I see goroutines in general as a big win. But what I intend to 
>> talk about in the presentation:
>> - we have two unidirectional flows of data resembling something like a 
>> TCP socket, easy to do with two goroutines with a for loop
>> - let's add caching, so some requests do not go to the server
>> - it would be tempting to just combine two goroutines into one and handle 
>> caching in a single loop without using locks (I see developers avoid 
>> atomics and locks if they don't have a lot of previous experience with 
>> traditional MT primitives)
>> - this is surprisingly difficult to do properly with Go channels, see my 
>> attempts: https://github.com/egonk/chandemo/blob/master/2_3.go and 
>> https://github.com/egonk/chandemo/blob/master/2_4.go 
>> <https://github.com/egonk/chandemo/blob/master/2_3.go>
>> - it is easy to do in actor systems, just move the code for both actors 
>> into a single actor!
>>
>> The lesson here is that select is not a nice and safe compose statement 
>> even if it appears so at the first glance, do not be afraid to use locks.
>>
>> Of course, if somebody comes up with a better implementation than 2_3.go 
>> and 2_4.go, I would be very happy to include it in the talk.
>>
>> On Saturday, December 7, 2019 at 4:17:04 AM UTC+1, robert engels wrote:
>>>
>>> To clarify, with Go’s very lightweight threads it is “doing the 
>>> multiplexing for you” - often only a single CPU is consumed if the producer 
>>> and consumer work cannot be parallelized, otherwise you get this 
>>> concurrency “for free”.
>>>
>>> You are trying to manually perform the multiplexing - you need async 
>>> structures to do this well - Go doesn’t really support async by design - 
>>> and it’s a much simpler programming model as a result.
>>>
>>> On Dec 6, 2019, at 12:02 PM, Robert Engels <ren...@ix.netcom.com> wrote:
>>>
>>> A channel is much closer to a pipe. There are producers and consumers 
>>> and these are typically different threads of execution unless you have an 
>>> event based (async) system - that is not Go. 
>>>
>>> On Dec 6, 2019, at 9:30 AM, Egon Kocjan <eko...@gmail.com> wrote:
>>>
>>> 
>>> There are goroutines in the examples of course, just a single goroutine 
>>> per bidi channel seems hard. By contrast, I've worked with actor systems 
>>> before and they are perfectly fine with a single fiber.
>>>
>>> On Friday, December 6, 2019 at 3:38:20 PM UTC+1, Robert Engels wrote:
>>>>
>>>> Channels are designed to be used with multiple go routines - if you’re 
>>>> not you are doing something wrong. 
>>>>
>>>> On Dec 6, 2019, at 8:32 AM, Egon Kocjan <eko...@gmail.com> wrote:
>>>>
>>>> 
>>>> Hello
>>>>
>>>> I'm preparing a short talk about Go channels and select. More 
>>>> specifically, I want to show what not to do. I chose a bidirectional 
>>>> communication channel implementation, because it seems to be a common base 
>>>> for a lot of problems but hard to implement correctly without using any 
>>>> extra goroutines. All the code is here: 
>>>> https://github.com/egonk/chandemo
>>>>
>>>> 1_1.go: easy with en extra goroutine (takes 1.2s for million ints)
>>>> 2_1.go: nice but completely wrong
>>>> 2_2.go: better but still deadlocks
>>>> 2_3.go: correct but ugly and slow (takes more than 2s for million ints)
>>>> 2_4.go: correct and a bit faster but still ugly (1.8s for million ints)
>>>>
>>>> So my question: is there a better way of doing it with just nested for 
>>>> and select and no goroutines? Basically, what would 2_5.go look like?
>>>>
>>>> Thank you
>>>> Egon
>>>>
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