On 26 Mar 2020, at 09:51, Tamás Gulácsi <tgulacs...@gmail.com<mailto:tgulacs...@gmail.com>> wrote:
sync.Pool MUST use pointers (*[]byte) I've seen this a lot but I confess I don't understand it. A []byte is essentially a fat pointer, what does it matter if we put that or a *[]byte into the pool? I understand that putting a []byte will result in an allocation of a new []byte, but probably the purpose is to preserve and avoid reallocating the backing array, which might be large. Is there something fundamental about the sync.Pool that means that a put *must* be zero-allocation for it to function? Likely the calling code around the puts/gets are not zero-allocation either. //jb -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/golang-nuts/DB9E8E73-10B0-451B-BE66-13AF2930BB74%40kastelo.net.