I've at least skimmed the article and I can't find any of the arguments you
say are there.
For thread locals it says, if anything, that they should be avoided with
virtual threads - at least for some uses (the ones that you'd use a
sync.Pool for in Go). On coloring it only talks about the advantages of
virtual threads over async/await, which, well most Gophers will agree with.

Apart from these, I can't find anything that I could reasonably connect to
context.Context - the article seems almost exclusively an introduction to
virtual threads and an explanation on how they differ from operating system
threads. In particular, I don't see anything in this article which could
address the arguments Ian mentioned.

It teases at more articles, about "Structured Concurrency" and "Extent
local variables" - the latter sounds as if it *could* be what you talk
about, but that article doesn't seem to exist yet.

On Sat, Oct 1, 2022 at 6:15 AM Robert Engels <reng...@ix.netcom.com> wrote:

> Again, please read the paper. The arguments you make are refuted. The lack
> of routine context is a burden on the Go ecosystem and makes debugging
> highly concurrent Go systems far more difficult than similar systems in
> Java.
>
> On Sep 30, 2022, at 11:09 PM, Rob Pike <r...@golang.org> wrote:
>
> 
> One of the critical decisions in Go was not defining names for goroutines.
> If we give threads/goroutines/coroutines (TGCs) names or other identifiable
> state, such as contexts, there arises a tendency to push everything into
> one TGC. We see what this causes with the graphics thread in most modern
> graphics libraries, especially when using a threading-capable language such
> as Go. You are restricted in what you can do on that thread, or you need to
> do some sort of bottlenecking dance to have the full language available and
> still honoring the requirements of a single graphics thread.
>
> One way to see see what this means: Long ago, people talked of a "thread
> per request"  model, and honestly it was, or would have been, an
> improvement on standard practice at the time. But if you have cheap TGCs,
> there is no need to stop there: You can use multiple independently
> executing TGCs to handle a request, or share a TGC between requests for
> some part of the work (think database access, for example). You have *the
> whole language available to you* when programming a request, including
> the ability to use TGCs.
>
> Like Ian, I have not read this paper, but I take it as a tenet that it is
> better to keep goroutines anonymous and state-free, and not to bind any
> particular calculation or data set to one thread of control *as part of
> the programming model*. If you want to do that, sure, go for it, but it's
> far too restrictive to demand it *a priori* and force it on others*.*
>
> -rob
>
>
>
> On Sat, Oct 1, 2022 at 1:39 PM Ian Lance Taylor <i...@golang.org> wrote:
>
>> On Fri, Sep 30, 2022 at 7:32 AM Robert Engels <reng...@ix.netcom.com>
>> wrote:
>> >
>> > Very interesting article came out recently.
>> https://www.infoq.com/articles/java-virtual-threads/ and it has
>> implications for the Go context discussion and the author makes a very good
>> case as to why using the thread local to hold the context - rather than
>> coloring every method in the chain is a better approach. If the “virtual
>> thread aka Go routine” is extremely cheap to create you are far better off
>> creating one per request than pooling - in fact pooling becomes an anti
>> pattern. If you are creating one per request then the thread/routine
>> becomes the context that is required. No need for a distinct Context to be
>> passed to every method.
>>
>> I didn't read the article (sorry).
>>
>> In a network server a Go context is normally specific to, and shared
>> by, a group of goroutines acting on behalf of a single request.  It is
>> also normal for a goroutine group to manage access to some resource,
>> in which case the context is passed in via a channel when invoking
>> some action on behalf of some request.  Neither pattern is a natural
>> fit for a goroutine-local context.
>>
>> Ian
>>
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>>
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