Greetings, I think my question is something like: "how to make my usage of C.uint64_t work on all platforms?" or "Is there something obviously wrong with my cgo bindings that is causing this not to build on all platforms?"
I wrote this cgo binding for the reference implementation of Sphincs+ (it's a hash based post quantum signature scheme): https://github.com/katzenpost/katzenpost/blob/main/sphincsplus/ref/binding.go Recently we noticed it fails to build on MacOS and Windows: https://github.com/katzenpost/katzen/actions/runs/3609590801/jobs/6082872618 So I "fixed" it by changing the typecast to use C.uint64_t instead of C.ulong: https://github.com/katzenpost/katzenpost/pull/110/files However that causes the build to fail using Go1.19.3 on MacOS, although it works on Windows: https://github.com/katzenpost/katzen/actions/runs/3609771045/jobs/6083165054 Sincerely, David Stainton -- You received this message because you are subscribed to the Google Groups "golang-nuts" group. To unsubscribe from this group and stop receiving emails from it, send an email to golang-nuts+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/golang-nuts/86bdb5ce-d4ce-474e-bc98-01f7a8dce9fcn%40googlegroups.com.