Trecho encontrado no codigo-fonte do Unreal Tournament:
FFileManagerWindows.h:
SQWORD GetGlobalTime( const TCHAR* Filename )
{
//return grenwich mean time as expressed in nanoseconds
//since the creation of the universe.
//time is expressed in meters, so divide by the speed of light
//to obtain seconds.
//assumes the speed of light in a vacuum is constant.
//the file specified by Filename is assumed to be in your
//reference frame, otherwise you
//must transform the result by the path integral of the
//minkowski metric tensor in order to
//obtain the correct result.
return 0;
}
---
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