Trecho encontrado no codigo-fonte do Unreal Tournament:

FFileManagerWindows.h:

SQWORD GetGlobalTime( const TCHAR* Filename )
{
 //return grenwich mean time as expressed in nanoseconds
 //since the creation of the universe.
 //time is expressed in meters, so divide by the speed of light
 //to obtain seconds.
 //assumes the speed of light in a vacuum is constant.
 //the file specified by Filename is assumed to be in your
 //reference frame, otherwise you
 //must transform the result by the path integral of the
 //minkowski metric tensor in order to
 //obtain the correct result.
 return 0;
}


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