Hello All,

I'm having a heck of a time getting google.loader.ClientLocation to
work on the iPhone and I'm looking for suggestions / help.

I have set up a small test page to demonstrate the problem:
http://www.mycityexplorer.com/mobile_google_test.html

When I load this page from a non-mobile browser, I get a response like
this:

ua=mozilla/5.0 (x11; u; linux x86_64; en-us) applewebkit/534.3 (khtml,
like gecko) ubuntu/10.04 chromium/6.0.472.62 chrome/6.0.472.62 safari/
534.3
google.loader.ClientLocation=[object Object]

When I load this page from the MobiOne - Test Center - iPhone 3.2
(emulator running on Windows XP), I get this response:

ua=mozilla/5.0 (iphone; u; cpu iphone os 3_2 like mac os x; en-
us)applewebkit/531.21.10 (khtml, like gecko) version/4.0.4 mobile/
7b334b safari/531.21.10
google.loader.ClientLocation=[object Object]

I don't have an iPhone myself, so I asked two associates with iPhones
to help me test and in both cases I get the expected first line with
'iphone os 2_2' and 'iphone os 4_1' respectively, but in both cases
the second line says:

google.loader.ClientLocation=null

What am I doing wrong / what do I need to differently?

Thank you for your time.

Respectfully,
Terry Herckenrath

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