Uninstalling (trashing GoogleAppEngineLauncher from /Applications) and
reinstalling resolved my problem.

Thank you.

ilia.


On Oct 6, 1:13 pm, Josh Heitzman <[EMAIL PROTECTED]> wrote:
> Can't speak for Mac or this specific SDK, but on Windows when I
> upgraded to an earlier SDK release, I couldn't get my app working
> again on the new release until I re-imaged my hard disk to GAE SDK
> free image.  This was after having uninstalled the older SDK before
> installing the new one.
>
> The problem I encountered was alsomoduleloading related.
>
> On Oct 6, 9:51 am, "Marzia Niccolai" <[EMAIL PROTECTED]> wrote:
>
> > Hi Ilia,
>
> > What python installation have you set in your preferences for the
> > MacLauncher?  Are you using the standard Mac python? Is this a fresh install
> > of the launcher or did you just download the SDK?
>
> > Sorry for the lame advice but have you tried uninstalling and
> > re-installing?  On 10.5.3 I'm able to call 'importos' withnoerrors (using
> > /usr/local/bin/python), so consider me officially flummoxed this morning.
>
> > -Marzia
>
> > On Sat, Oct 4, 2008 at 9:52 AM, Ilia Lobsanov <[EMAIL PROTECTED]> wrote:
>
> > > oh and this is on macosx 10.5.5
>
> > > On Oct 4, 12:43 pm, Ilia Lobsanov <[EMAIL PROTECTED]> wrote:
> > > > As of the 1.1.5 upgrade, I am getting this error when I try to access
> > > > my app using the dev server:
>
> > > > <type 'exceptions.ImportError'>:Nomodulenamedos
> > > >       args = ('Nomodulenamedos',)
> > > >       message = 'Nomodulenamedos'
>
> > > > Any ideas?
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