As we didn't see anyone from the GAE team confirm or deny that the excessive mcycle consumption for doing an entity update was due to the number of properties on the entity (see this thread http://groups.google.com/group/google-appengine/browse_thread/thread/2901a4ddd1f671d9 ) I decided to do a little experiment.
Follows are the average mcycle consumptions (on GAE not locally) to update 4 different types of entities. Each entity has no parent and or children (i.e. its the one and only entity in its group). There was no contention as these entities were created solely for this test. 754 - one IntegerProperty 864 - One each of IntegerProperty, DateTimeProperty, FloatProperty, and StringProperty 718 - one StringListProperty with no elements 2141 - one StringListProperty with 40 elements each with 14 characters. Has anyone else done a similar experiment? If so did you get similar results? --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Google App Engine" group. To post to this group, send email to google-appengine@googlegroups.com To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/google-appengine?hl=en -~----------~----~----~----~------~----~------~--~---