As we didn't see anyone from the GAE team confirm or deny that the
excessive mcycle consumption for doing an entity update was due to the
number of properties on the entity (see this thread
http://groups.google.com/group/google-appengine/browse_thread/thread/2901a4ddd1f671d9
) I decided to do a little experiment.

Follows are the average mcycle consumptions (on GAE not locally) to
update 4 different types of entities.  Each entity has no parent and
or children (i.e. its the one and only entity in its group).  There
was no contention as these entities were created solely for this test.

754 - one IntegerProperty
864 - One each of IntegerProperty, DateTimeProperty, FloatProperty,
and StringProperty
718 - one StringListProperty with no elements
2141 - one StringListProperty with 40 elements each with 14
characters.

Has anyone else done a similar experiment?

If so did you get similar results?
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