I'm getting high cpu warnings when I hit the main page of my app
( www.fyood.com ) for the first time after being idle for 10-20
minutes.

Given that the warning isn't there the second time (250 v.s. 2500 mega
cycles), and there's no datastore activity, it seems like this is the
cost of creating the objects, loading imports etc.

Anyone have a good strategy for dealing with this, or a good handle on
which pieces are more expensive.

e.g. should I create smaller classes, fewer classes, less but larger
modules, more smaller modules etc. do less regex compiles etc.

Also, any pointers to specifics on the high cpu quota?  e.g. 3 times/
hour, 3 times/minute etc.

A
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