On Sep 3, 9:57 pm, Matthew Kramer <ran...@gmail.com> wrote:
> I'm really new with python and google appengine and I'm still trying
> to figure out how to work things with it. I'm going to try and make a
> text based rpg and I was wondering if anyone could give me some
> pointers and easy ways to get me started.
>
> Thanks for any help given :)
Common types are adventure, world, place, actor, thing, player, view,
command, and prioqueue. We may view an adventure in a view in a world
looking for some special thing. Important are both classes ie "thing"
with name and subclasses to food, tools, or creatues and also
wellchosen data structures to serve the purpose: a prio queue with
future, a binary tree to store the gamepath or a more advanced trie
structure and store actions taken on a stack to quickly access way
back and last move in a maze. A classic maze à la Zork, thing like
Dallas Quest or any classic renewed will be fun.
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