Just happened again, a mass outage spanning more than an hour, everyone 
affected on my game, *nothing got logged in App Engine logs, I only 
captured it as I retain client errors*, characters died, got jammed, 
basically the issue just tore everything - I coded everything to be 
self-healing at this point, but when the issue happens, it causes a mass 
reporting spree, rightfully so

So I will file an SLA claim at this point, but I have a hunch I'll have to 
report to report the issue 3-4 times again for just a measle SLA 
reimbursement

This issue needs to be fixed

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