I was actually thinking I might have to upload the .fla in order for
the project to be fully open source. No problems there, I uploaded it.
But I don't think I'll move the images anymore, I'll use doug's
suggestion.

PS: Sorry for double-posting, I couldn't find my own post after the
first one.

On Sep 8, 7:47 pm, "DeWitt Clinton" <[EMAIL PROTECTED]> wrote:
> Oh, and as Doug just mentioned in the other thread, there are ways to
> mitigate the bandwidth consumption of gadgets via proxy servers, so that
> shouldn't be an issue for well written gadgets.
>
> -DeWitt
>
> On Mon, Sep 8, 2008 at 9:34 AM, DeWitt Clinton <[EMAIL PROTECTED]> wrote:
> > Bandwidth limits aside, keep in mind that you can't just "upload the .xml"
> > to "say the project is open source."
>
> > Project hosting on Google Code is exclusively available for open source
> > projects at this time.  If you do intend to open source your gadget, you'll
> > need to upload the source code for your Flash applet, for example.
>
> > A good rule of thumb when hosting projects on Google Code is to ask
> > yourself a) are all materials made available under a supported open source
> > license, and b) could users recreate any and all binaries from the source
> > code provided?
>
> > Assuming you do want to address this, it looks like you should: upload the
> > source code for the .swf binary, apply the GPL license to both that code and
> > to the .xml itself, and apply a Creative Commons copyright license to the
> > .jpgs and the .mp3 files.   (But make sure you hold the copyright on those
> > materials first -- you can't put a CC license on stuff you don't own.)
>
> > If you do turn this into a real open source project then you'll be in a
> > much better position to petition Google for more bandwidth.
>
> > Cheers,
>
> > -DeWitt
>
> > On Sat, Sep 6, 2008 at 2:39 PM, Znupi <[EMAIL PROTECTED]> wrote:
>
> >> Hi. I have a google gadget. Its .xml spec is hosted on GPC, two other
> >> files (one swf, one mp3) are hosted on google code (well, I uploaded
> >> the xml to google code, too, so i can say the project is open source.
> >> But no one actually uses that .xml) and about 32 pics (used for
> >> design) hosted on photobucket.
>
> >> It's complicated to explain why I ended up with this peculiar setup.
> >> Basically I made the gadget a couple of years ago and uploaded
> >> everything to GPC. Now I updated it and realized GPC has bandwidth
> >> limitations so I moved everything except the .xml to other hosting
> >> websites (google code and photobucket).
>
> >> And now I realized photobucket has bandwidth limitations, too, which
> >> I'm getting pretty close to! I've used 16GB (64%) out of 25GB this
> >> month and still have 13 days to go (I get about 300-350,000
> >> pageviews / week on my gadget)! Pretty close! So I'm thinking of
> >> moving these images (they're really small, 2-3kb each) to google code.
> >> I've searched the net and can't find whether or not google code has
> >> any bandwidth limitations. Does it? Thanks :)
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