Hey folks,

Does anyone have an example or a demo of a custom GroundOverlay, e.g. an
overlay class that handles its own rendering and is used with
"renderContent: false" as a GrandOverlayOption?  I'm trying to figure out
how to best handle the Flash scaling limit -- my custom overlay is
disappearing at high zoom levels, as (I believe) I'm coming up against the
memory limits of bitmaps in Flash.  Has anyone worked on this kind of issue
before?  I'd love some example code about how to clip the displayed bitmap
to the viewport extent.

Thanks!

--j

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