Why don't you add your displayobjects to another sprite on top of your map, then
get positions from empty movieclips markers ?

then make sure you use localToGlobal to translate the points to your
stage correctly,
since the google map probably has it's own internal width,height, and
x and y....



On Wed, Feb 10, 2010 at 12:06 PM, Whezker <[email protected]> wrote:
> I spend all the afternoon testing diferent types of effects I could do
> implementing Google Maps using Flash API instead Javascript.
> I really enjoied features like:
>
> -Animated MovieClips as Markers.
> -Add listeners to markers too.
> -Masking the hole Map with animated mask
>
> -And a lot more...
>
> But I found something I could'nt fix.
>
> I custimze my InfoWindows creating a MovieClip with all elements
> inside (A textfield for title, another for content, there is no
> limits, you could create images buttons and movieclips inside
> movieclips).
>
> This MovieClip is created first, and set all the data (content,
> title..). Then, you could pass it as content parameter to the
> infoWindow instance method. You could notice that the infowindow will
> only render the content, our MovieClip`, but no more title or close
> button. (But still are a shadow  with our MC shape and opacity!!
> great!)
>
> The thing is....that MovieClip that we done, CANNOT BE PLAYED.
>
> I mean, we cannot animate our InfoWindows,, just customize the look :-
> (
>
>
>
> Please, If I'm wrong....somebody tell me.
>
> Thanks.
>
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