Oops, I did post twice. Sorry, I'll be more patient next time! You've come through for me once again, hong007! I added in the Sprite and Bitmap versions of the code and tried all three of them out. Polygon is definitely the slowest, but it has the benefit of being vectorized, so the lines stay crisp even when zooming in and they don't require to be redrawn. You said that the Bitmap option is best, is that right? It seemed like the Sprite option was a bit smoother on my side. I will play with them a bit more and then decide which to use.
I appreciate your help, and can't thank you enough! -- You received this message because you are subscribed to the Google Groups "Google Maps API For Flash" group. To post to this group, send email to [email protected]. To unsubscribe from this group, send email to [email protected]. For more options, visit this group at http://groups.google.com/group/google-maps-api-for-flash?hl=en.
