It's actually built on the Parser by Pamela, it uses the parser to
interpret the kml and then creates the appropriate overlay objects to
add to a Map instance

To setup a proxy you'll have to have a server you control. Then write
a small script that basically loads the kml file from the server and
echoes the data back. On this server you'll place a crossdomain.xml
file allowing your swf access to the script.

so you'll then pass the location of this proxy to your kml loader:

http://address.of.server/proxy.script?url=original-kml-file-url

There are many examples to create these proxy scripts on the net, but
they depend on the type of server etc.

eg: php script: http://www.daniweb.com/code/snippet216729.html

Hope that helps,
Michael

On Sep 15, 4:04 am, Tw1nkie <[email protected]> wrote:
> Michael,
>
> Thank you for the reply.  This looks similar to the KML Parser that
> Pamela Fox created.  How are you handling KMZ?
>
> Our biggest challenge right now though is working through the Flash
> security model though.  Do you have an example solution for using a
> proxy loader with KMZ/KML?
>
> -Nate
>
> On Sep 13, 6:58 pm, mic <[email protected]> wrote:
>
>
>
> > Hi,
>
> > We're currently integrating our KmlLoader into the gmaps utility
> > library but you can get it from here at the moment:
>
> >http://labs.distriqt.com/post/251
>
> > However you'll still have to obey the flash player security model. So
> > you may have to setup a proxy loader or such to get around the
> > crossdomain issue.
>
> > Michael
>
> > On Sep 14, 9:20 am, Tw1nkie <[email protected]> wrote:
>
> > > Greetings,
>
> > > Is there an efficient way of loading KML feeds from remote servers
> > > (that I cannot add a crossdomain file to) with the Google Maps Flash
> > > API?

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